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6-on-6 Coach D's COMPLETE COACH PACKAGE
6-on-6 Coach D's COMPLETE COACH PACKAGE
6-on-6 Coach D's COMPLETE COACH PACKAGE
6-on-6 Coach D's COMPLETE COACH PACKAGE
6-on-6 Coach D's COMPLETE COACH PACKAGE
6-on-6 Coach D's COMPLETE COACH PACKAGE
6-on-6 Coach D's COMPLETE COACH PACKAGE
6-on-6 Coach D's COMPLETE COACH PACKAGE
6-on-6 Coach D's COMPLETE COACH PACKAGE
6-on-6 Coach D's COMPLETE COACH PACKAGE

6-on-6 Coach D's COMPLETE COACH PACKAGE

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Included in each Age-Based 24-Play Pack + 8-Week Practice Schedules: 

  • 24 Plays per age-group: Hand-picked and proven to work for the specific grade level.  Ideal for wristbands - but you can also get 1, 4, or 9 plays printed per page.
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  • FREE Wristband-ready printable play-sheets: Want to use wristbands like I do? Perfect, you’ll receive bonus PDF play-sheets sized for wristbands. Simply print, laminate, put in the wristbands, and go! Call plays from the sideline and let your players execute. I LOVE wristbands and these are the EXACT plays I use each season. 

RECAP:

  • OVER 80 Plays broken down by age-group so you are only using the best plays for each age (PLUS 120 bonus plays)
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4 Free 6 v 6 Plays

Play Breakdown:

A, B: Red, Green: Running Back

C, D: Blue, Grey: Wide Receiver

CT: Yellow: Center

Q: Black: Quarterback

Star: Getting the ball (1st option – if not open, the QB can throw to the open player) BF, AF, CF: F means fake, e.g. QB Fakes a handoff to A then throws to C

B1, C2: a number after the letter means B would get the ball first, then throw it to C (or handoff)

Ball: handoff or point of completion for a Receiver

Dotted line: Where the pass is thrown

6 v 6 Flag Football Formations

Split-back

2 Running Backs behind the QB

  • 5-7 yards behind QB (to reach full speed at the line of scrimmage)
  • 5-7 yards from each other

Suitable for fakes or rush-heavy defense

Tight

2 Running Backs on either side of the center – shoe to

shoe C is lined up about 7 yards out

Suitable for fakes and quick handoffs

Ideal for quick slant completions

Single-Back

1 Running Back directly behind the QB or off to one side

  • 5-7 yards behind QB (to reach full speed at the line of

scrimmage) Suitable for fakes then long passes over the

defense (over the top) Good for power running or reverses

Twins

No Backfield - 2 Wide Receivers | Running Backs stacked on one side

Good for reverses

Suitable for cross and quick slant routes

Trips

All Wide Receivers & Running Backs line up on one side. It can be either tight or spread out, depending on the play. Good for throwing off defense (hurry up, so they don't have time to adjust). Suitable for fakes and trick plays.

SG (Shotgun)

The QB is 5-7 yards behind center. It takes a lot of practice (need a consistent Center). Good for avoiding the rush. Good for passing deep (over the top). Good for getting running backs to run full speed.

6 on 6 Passing Routes:

Flag Football Passing Route Tree

  1. Flat: Perfect for the screen pass (many leagues won't allow a pass behind the line of scrimmage, so check your rules and adjust accordingly)
  1. Quick Slant: Perfect for short, quick passes in between zone coverages. I use these a ton in my plays.
  1. Comeback: Outside curl – great for your short passing attack
  1. Curl: Perfect for your short passing attack, when they are covering your WRs deep, and you need a first down or are close to the endzone.
  1. Out: Make sure there is a substantial cut here, and the ball is thrown near the sideline so the WR can "win the sideline" for big yardage.
  1. In: Perfect with a fake handoff, then a quick pass over the middle in-between zone coverage. If congested in the middle, lead the WR closer to the sideline.
  1. Corner: If the CB (Cornerback) guards the WR on the inside, then the Corner is a great way to lose the coverage and "throw your WR open" on the sideline.
  1. Post: One of my favorites for deep completions "over the top" of the defense. I would use the Post with a hard cut to "shake" a fast CB and "free up" the WR.
  1. Fly: Perfect for the long ball when the defense allows the WR behind them. I usually like to do a fake handoff, then throw to the WR "over the top." This must be thrown as the WR is in full stride, so they can catch it and continue to run at full speed.

6 v 6 Play 1 (Pass): Tight B Fake D Post 

Starting from the "tight" formation, this play works especially well against loose zone defenses when the offense needs less than 5 yards to advance the chains.


As is customary for tight formations, the QB will call the snap underneath the center. Before slightly edging out to the right, just on the right of the “BF” 's outside shoulder. 

The Receivers 

  • C: Will run an immediate quick slant underneath the “A”, looking to receive just before arriving perpendicular to the QB. 
  • A: Runs a standard out route over the “C: receiver, being the over route “A” should look to be explosive off the LOS, run 5 yards upfield, break down and head outwards towards the sideline. 
  • CT: After snapping the ball, the CT will run an almost immediate out route to the right of the field. To execute this route properly, the “CT should advance 2-4 yards before breaking down and splitting outward, and turning their shoulder right, providing an escape pass for the QB underneath.
  • BF: In stark contrast to the “CT”, after the snap, the “BF” should run behind the LOS and fake the handoff with the QB before splitting upfield on the outside of the “A” for a standard Go/Fly Route.
  • D: Most importantly, the “D” runs a standard post route starting from the hash. This route above the other receivers will be the ideal pass and should be what the quarterback is looking to throw to upfield.

6 v 6 Play 2 (Run-Pass): Tight A to B Out

This “tight” formation play is ideal for even shorter yardage plays, with the short options from all the receivers as well as the run option from the “A”. This is an ideal play for short-yardage third-down situations. 

As a 6 v 6 misdirection play, to succeed, this play will require a lot of player versatility as well as convincing acting and pinpoint accuracy in execution. The misdirection of this play will be convincing the linebackers to drop down off the “B” to stop what looks like a run. Most importantly, to execute the trick of this play, the “A” must convince the defense they will run upfield, but they must also execute the pass before the line of scrimmage. 

The Read

The versatility of this play comes from the ability for the “A” and the quarterback to read whether the lineman covering “B” will drop their play to cover the zone, in which case the “A” should pass. Or if the lineman will stick to their man, in which case the “A” should take the space they give up upfield. 

The Receivers 

  • C: The “C” receiver begins by running a simple post route. If the receiver runs fast enough, they should be able to reveal the coverage and aid the “A” in making their read. Regardless if the “A” buys enough time, this receiver could be open for a pass over the top.
  • A: will run right, underneath the line of scrimmage post-snap and receive a handoff from the quarterback. Then, based on the read, they will either pass upfield to the B or run it up themselves. 
  • CT: Will begin with the snap and then run a corner route out and underneath the “C”. 
  • B: The “B” needs to be explosive off the blocks as the primary target in this play. They will run a standard 5 yards upfield and then to the sideline in a classic out route, the more yardage they can gain upfield before breaking out, the more pressure they can put on the linebacker in coverage, so explosive speed will be required for this route. 
  • D: With the simplest assignment, the “D” receiver will run upfield for a standard fly route. If they get open, they will offer an over-the-top pass from the “A” if a receiver can throw that far. 



6 v 6 Play 3 (Pass): Shotgun B Fake C Cross

Starting in the shotgun formation, this play is ideal for first downs because of its adaptability. The quarterback has numerous options, allowing him to assess the defense and react appropriately.

The Fake 

To execute this play successfully, it is of utmost importance to convince the defense of a run to begin this play. Ensure during training that your quarterback and running back (BF) are both comfortable with fake handoffs before attempting this play. 

The Receivers 

  • D: The “D” receiver will begin by running a simple fly route upfield, offering a deep option for the quarterback.
  • C: As the preferred option, the C will run an immediate slant to the right of the field, looking at the quarterback for the pass after crossing underneath the “A”.
  • BF: After performing the fake handoff, the BF will immediately fly route upfield, pretending to carry the ball until they pass the line of scrimmage when they should be looking to receive the pass over their shoulder.
  • CT: Will snap the ball and then also run a fly route upfield, parallel to the “D” receiver. 
  • A: The “A” will run a slant route that is the perfect inverse of the “C” receiver, running over the top of their route and then looking to receive the pass.



6 v 6 Play 4 (Pass): Double Fake D Out and Up

Initiating in the single-back formation, this play begins with one running back positioned either directly behind the quarterback. This setup is optimal for deceiving the defense with fakes followed by deep throws over their heads. It's also effective for strong running plays or reverses.

The Fake 

For this play to be effective, it's crucial to make the defense believe it's a run initially. During practice, make sure both your quarterback and running back (BF) are adept at executing fake handoffs before trying this play out.

The Receivers

  • AF: Pre-snap, the “AF will begin their motion across the field, as soon as the ball is snapped, they should be just about to cross over the quarterback, so once the ball is snapped they can fake the handoff. Then, after faking the handoff, they will be running to the sideline and then upfield for a fly route. 
  • BF: Starting single back behind the quarterback, the BF will run upfield and fake a handoff from the quarterback, then proceed upfield as if they were carrying the ball. 
  • C: Your “C” will be running quite an advanced route here, so make sure they are experienced and understand the following assignment. First, the “C” will run what looks identical to a simple comeback route, fake being open for the reception, then break upfield for a fly route.
  • CT: Has the easiest assignment in this play. They will run a simple out route towards the flat where the “C” has just broken out of.
  • D: As the primary target for this play, the “D” will run a standard 5-yard out route. However once they’ve broken to the right, they should only take three steps towards the sideline before breaking down again and launching upfield, expecting the reception. 

Did These 6v6 Plays Work For You Too?

Head to the top of this page to access the entirety of Coach D's Full Season Playbook, ensuring your team is set for the entire season. Nothing beats a detailed and user-friendly playbook, so dive into Coach D's unmatched 6 on 6 playbook, the Total Coach Package, or select from his 10 Play Bundles! Interested in tailoring and crafting your own strategies? Secure a subscription to Coach D’s Play Builder.